Hey everyone. Looking to get some data from you. If you played the game and have a moment, would you mind commenting the computing hardware you ran it on and if you had any issues? We're trying to get a gauge of how well its running and if we should optimize further. Thanks -Ryan and TJ
The Ambassador Demo
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is there controls for mouse and keyboard or only for controller?
The demo currently only supports keyboard and mouse. The full version will have controller support.
This was super frustrating in parts, but in the right way. Back to the old school style of gaming where you have to try, try and try again. I appreciated that (despite my evident rage haha)!
I love the adventure / RPG style mixed in with the swarm of enemies mechanics too, makes it nice and relaxing for a second when you get to just talk to someone. Keep up the great work, looking forward to seeing a whole lot more =)
I did a playthrough too, took me two parts though, had to give my poor hands a rest!
Thanks man! We're happy you liked it! Can't wait to watch part 2! Let me know when it's ready!
Well here we are, as requested! Part 2 is up and done and full of even more rage haha! Really enjoyed going through this, and really looking forward to seeing more in the future =)
Hey everyone. First of all we want to thank everyone who did video's, reviews, and reached out to us with feedback. We have a lot to go off of now and have a list of things to make the demo, and thus the final game better. We are currently working on a web port of the demo so that it may be played in the browser. We intend on this to be completed by the end of next week at the latest. We will allow the game to be played in the browser or by download after the port is complete so don't worry if you prefer to play the game locally on your machine. We will be making the following changes in the coming demo update as well:
Edits to text errors
Rebalance of level 1
Better weapons visibility when on ground
Communication of some game elements that people haven't noticed
Buff to final boss
A possible rebalance and tweak to the time stop mechanic
Thanks again and we hope you guys are enjoying it,
Ryan Throw and TJ Acre
Just played your game! made it a two part series!
will post the next one tomorrow :) this game is awesome! keep it going!
Dude that's awesome!! We're so glad you liked it and cant wait for part 2! Also that text error in level 2 has been added to the list of things to fix. Thanks for pointing it out
Three playthroughs later... I think I managed to do well. :) Can't wait to see the full release.